Controlling the quantity of tracked objects within a defined area, such as a graphical user interface or a sensor’s field of view, is a common requirement in various applications. For instance, in a radar system, managing the number of tracked aircraft enhances processing efficiency and reduces the likelihood of false positives. Similarly, in a user interface displaying numerous data points, limiting the visible elements improves responsiveness and clarity.
Restricting the number of tracked objects offers significant advantages in terms of system performance and resource management. By focusing resources on a manageable subset of objects, processing speed and accuracy are improved. This is especially critical in real-time applications where responsiveness is paramount. Historically, limitations in processing power necessitated such constraints. While modern systems offer increased capacity, managing the number of tracked objects remains relevant for optimizing performance, particularly in complex environments with high object density.